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07 Nov 09 iPhone Advanced Projects

iPhone Advanced Projects

iPhone Advanced Projects

Product Description

As the fourth book in our series of iPhone Projects based on the work and experiences of iPhone, this volume takes on the more advanced aspects of iPhone development. The first generation of iPhone applications has hit the App Store, and now it’s time to optimize performance, streamline the user interface, and make every successful iPhone app just that much more sophisticated.

Paired with Apress’s bestselling Beginning iPhone Development: Exploring the iPhone SDK, you’ll have everything you need to create the next great iPhone app that everyone is talking about.

  • Optimize performance.
  • Streamline your user interface.
  • Do things with your iPhone app that other developers haven’t attempted.

Along with Series Editor Dave Mark, your guides for this exploration of the next level of iPhone development, include:

  • Ben “Panda” Smith, discussing particle systems using OpenGL ES
  • Joachim Bondo , demonstrating his implementation of correspondence gaming in the most recent version of his chess application, Deep Green.
  • Tom Harrington implementing streaming audio with Core Audio, one of many iPhone OS 3 APIs.
  • Owen Goss debugging those pesky errors in your iPhone code with an eye toward achieving professional-strength results.
  • Dylan Bruzenak building a data-driven application with SQLite.
  • Ray Kiddy illustrating the full application development life cycle with Core Data.
  • Steve Finkelstein marrying an offline eMail client to Core Data.
  • Peter Honeder and Florian Pflug tackling the challenges of networked applications in WiFi environments.
  • Jonathan Saggau improving interface responsiveness with some of his personal tips and tricks, including “blocks” and other esoteric techniques.
  • Joe Pezzillo pushing the frontiers of APNS, the new in iPhone OS 3 Apple Push Notification Service that makes the Cloud the limit for iPhone apps.
  • Noel Llopis taking mere programmers into a really advanced developmental adventure into the world of Environment Mapping with OpenGL ES.


156 views

07 Nov 09 Porting to the Symbian Platform: Open Mobile Development in C/C++

Porting to the Symbian Platform: Open Mobile Development in C/C++

Porting to the Symbian Platform: Open Mobile Development in C/C++

Product Description

If you want to write mobile applications without the idioms of Symbian C++, have existing software assets that you’d like to re-use on Symbian devices, or are an open source developer still waiting for an open Linux-based device to gain significant market penetration, this is the book for you!

Beginning with an introduction to the native programming environments available and descriptions of the various technologies and APIs available, you will first learn how to go about porting your code to the Symbian platform.

Next, you will discover how to port to Symbian from other common platforms including Linux and Windows.

Finally, you can examine sample porting projects as well as advanced information on topics such as platform security.

The author team consists of no less than six Forum Nokia Champions, together with technical experts from the Symbian community, either working on Symbian platform packages or third party application development. With this book, you will benefit from their combined knowledge and experience.

In this book, you will learn:

  • How to port and make use of existing open source code to speed up your development projects
  • How to port applications from other popular mobile platforms to the Symbian platform
  • How to write code that is portable across multiple platforms
  • The APIs in the Symbian platform for cross-platform development, such as support for standard C/C++ and Qt.


99 views

23 Sep 09 MacAddict Guide to Living the iLife

MacAddict Guide to Living the iLife
288 pages | Que (October 18, 2004) | 0789731916 | PDF | 16 Mb

Macs today come “fully loaded,” but unlike your typical fully loaded automobile, Macs do not come with detailed instruction manuals. Instead, the user is often left to fend for him or herself as they try to sort through all that powerful and mysterious software. » » » »



104 views

10 Sep 09 Scalable VoIP Mobility: Integration and Deployment

Joseph Epstein, “Scalable VoIP Mobility: Integration and Deployment”
Newnes 2009 | ISBN-10: 1856175081 | 400 Pages | PDF | 6,3 MB

Today’s businesses, big and small, are faced with the large scale restructuring concerning daily communications. Enterprises are moving from the standard wired telephony to wired and wireless communication via internet protocol (IP), Wi-Fi, and cellular services. » » » »



171 views

30 Aug 09 Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps

Brian Fling “Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps”
O’Reilly Media, Inc. | English | 2009-09-01 | ISBN: 0596155441 | 332 pages | PDF | 11 MB

Mobile devices outnumber desktop and laptop computers three to one worldwide, » » » »



54 views

16 Aug 09 Thom Hogan’s Complete Guide to the Nikon D90

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Thom Hogan’s Complete Guide to the Nikon D90
764 pages | PDF | 35.5 MB



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